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iamwontolla

39 Audio Reviews w/ Response

All 68 Reviews

Mostly, you just need to listen to more dnb/dubstep/hardcore/whatever you're going for, and see how it's composed. This is extremely basic. And have a look at this: http://www.newgrounds.com/bbs/topic/1421528

CodeNameX07 responds:

Thanks man, I appreciate the review. Ill be sure to rake this advice in the future.

Off to a good start. I'm a sucker for Asian-influenced metal like Whispered or Chthonic (check those bands out if you haven't already). Doesn't sound very Celtic, though.

Check your instrument balance. Some sounds are way too loud and the bass is inaudible. And if you don't have a guitar, try finding a better sample library (or enabling round-robin if you have it on the one you're using).

DreyLand responds:

Hi,
First I want to say you a big thanks for this review, it helps a lot!
I think you're right, I have to rebalance the instruments, indeed we can't hear the bass.
Regarding to the guitar, I have an other librairy but for this one I wanted to change everything in order to try something completly new.
Even with these negative points, you gave me 4 stars, thanks! I will improve

I like the part where it goes KONG KONG KONG KONG KONG KONG KONG

MrPong responds:

:)))

Your drums are extremely weak, finding better samples and sidechaining will fix that: http://www.newgrounds.com/bbs/topic/1421528 The lead sounds also sound flat and empty because there's no reverb on them.

In general, the mix could use more work, clean up the mids so every sound can be heard, get *something* happening in the highs (to give it some of that electronic gloss), watch the instrument balance, and knock off that annoying panning.

The composition is solid, though. With better sound design (along with all the mixing stuff I mentioned), this could be something. If you need inspiration, check out Code:Pandorum. He makes dark dubstep with pro-level production.

AlmightyDJKB responds:

... Um Ok... I have to agree, can't argue with that

Thx for being honest

my ears say no but my pelvis says yes

wait no I got to 1:45 and now my ears say yes too

Anyway the buildup could use more drama, get some risers and sweeps going. And I appreciate that you're using some white noise to fill out the drop (really important for future house), but it doesn't have to be that loud to work. Good stuff though. That switchup in the drop was dope

Unity-Paradox responds:

Thanks! I was told the noise was a bit too loud, then I turned it down a bit and I guess I didn't turn it down enough XD

Glad you liked it :D

Peak film score right here. Tasteful, cleanly mixed, restrained enough not to get in the way of the acting, but that minimal melody line still ties it all together and provides some kind of hook. The Hans Zimmer influence shows.

0/10 can't play geometry dash with it

Columbers responds:

That's a shame, I wanna play geometry dash with orchestral music. That'd be interesting actually, haha. And it's not toooo Hans Zimmery if there's no giant church organ...

S Y N T H W A V E

I hate hate hate that hat sound, and the mastering sounds over-limited, but this is some good ish. You mentioned making it more cyberpunk, though, and I don't really hear it? This is just me, but adding some crunchy, distorted basses and background fx (bitcrusher is your friend) might help with that. It's up to you though, you can't really be like OMG THIS ISN'T TRV CYBERPVNK >:(

Anyway, good luck. This sounds like bright neon laser grids and that's enough for me.

Intracate responds:

I can appreciate that you took the time to listen and identify key technical issues that have captured your attention. Perhaps the compression for the mastering may have been hasty, something one should avoid doing without careful consideration. As far as the hats. I am sorry you don't like them. And as for a heavily distorted bass, I would consider it for something more aggressive. The idea for the bass was to maintain that Carpenter 80s style synth bass while implementing some FM to give it some saturation towards the high end. And lastly, if you're seeing lasers while listening to the track, it may just be the visualizer or synesthesia.

I like the sound design and mixing on this, but the melody is straight up in the wrong key in a few parts. If you want to kick the sounds up a notch, try layering the lead with a supersaw an octave up, that'll give it some more depth.

DJ-Dawphin responds:

yeah... I agree with you.

Mix is muddy (cutting some low mids out of the intro bass will help a little), drums are buried because nothing is sidechained, instrument balance needs work, master is too loud, and you know there are other chord progressions out there, right?
Other than that, you're on the right track to making some decent generic NCS house.

jjoon responds:

Yeah... i know
I learn MIDI 3month in 2014.And I am not learning MIDI now...
I am in the music high school now.
Next year I learn to MIDI in professional in my school
Please look forward to next year. ;)

Sorry for my English skill! I m not good at English...

it's been like 2 months, can we stop tagging stuff with "geometry dash"

parts of the mix are irritating as hell and there's no bass, also a little too repetitive

xXLocoXx responds:

Like I said, this was quick and nothing special. I was just experimenting with Tropical House. Also, yeah, I got lazy and just copy-pasted the first "drop" for the end of the song. Also, there is a bass, but I just used a normal guitar and made the bass on really low notes, might not be the easiest bass to hear. AND, I tag stuff with Geometry Dash because...
A. Its my favourite game and I want people to maybe use my songs in the future.
B. Creates a higher chance of people clicking my songs and reviewing them so I can get better and possibly more popular, especially since I don't want to lose my scouting now that the new song rule for Geometry Dash is up.
Thanks for the review though, I will take everything into consideration. ;)

Electronic/metal, producing since 2011

Male

Burlington, VT, US

Joined on 11/28/16

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